Report Week #10


Hi, dear supporters! It's time for the week #10 report!

This week I had a Birthday, and a few days didn't work on my game. However, it still was done a lot!

I purchased a Scrivener. I could use it for free for about 20 more days but decided not to delay buying it. The application is cool. I just regret that I didn't get it earlier, and I now have to transfer all my data to Scrivener.

I finished both watersport scenes. The first scene is Lisa's imagination after watching the related video. Lisa's Dolly and her orc-friend also love watersport games. Dolly eagerly invites Lisa to join them. How could Lisa refuse it?

The second scene is a "real" event. Lisa can't stop thinking about watersport videos; she is even wondering about the taste of her own fluids. I'm reminding you that all hard stuff is 100% avoidable.

The last scene for the upcoming update is playing with anal beads. All static renders are finished, including inserting all ten beads and taking them out - one by one, a few renders per bead, 207 renders in total.

I'm updating the existing animations adding to them anal beads. Thus, Lisa will be able, for example, to hump her pillow while the anal beads are still inside.

I decided to change the concept of animations. I said about this before, and I continue this concept with anal beads animations. Thus, instead of showing a lot of short animations, I combine them into one much more "professional" and longer video. The duration of such a video is about 30 seconds or even longer.

The disadvantage of this method is that these videos have quite big sizes. That's why I decided to change the video format to *.webm. It's a modern video format with a great compression-to-quality ratio. I tried to do this before, but I didn't find any application that could convert to *.webm with 1080p and 60 fps. I tried out a lot of applications but always received shitty results. The only option was FFmpeg, but I was afraid of using it - the manual contained too many letters.

This time I installed FFmpeg. I found a few tutorials on converting image series to video and converting mp4 to WebM. I still know nothing about working with FFmpeg, but I managed to join these methods and got the command string that converts image series to 1080p 60 fps WebM in good quality in a Windows environment. The string is:

ffmpeg -r 60 -s 1920x1080 -thread_queue_size 1024 -i %15d.png -c:v libvpx-vp9 -b:v 2M -pass 1 -an -f null NUL && ^

ffmpeg -r 60 -s 1920x1080 -thread_queue_size 1024 -i %15d.png -c:v libvpx-vp9 -b:v 2M -pass 2 -c:a libopus output.webm

%15d - the name of images in DAIN format (000000000000000.png, 000000000000001.png, ..., 000000000000010.png, 000000000000011.png, ...)

To convert to 30 fps 1024p webm when the source is a series of jpg-files set_x_000000.jpg, set_x_000001.jpg, ..., set_x_000010.jpg, set_x_000011.jpg...) use this string:

ffmpeg -r 30 -s 1920x1080 -thread_queue_size 2048 -i set_x_%6d.jpg -c:v libvpx-vp9 -b:v 2M -pass 1 -an -f null NUL && ^

ffmpeg -r 30 -s 1920x1080 -thread_queue_size 2048 -i set_x_%6d.jpg -c:v libvpx-vp9 -b:v 2M -pass 2 -c:a libopus output.webm

Feel free to use it if you need it. A 30-sec 1080p 30 fps WebM video is only 7.4 Mb, which is a remarkable result!

In this way, I've finished all static renders; the animations are almost done, and I hope to finish them very soon. Thus, I'm starting to revise the script, proofreading, translating, coding, and testing this week.

We're one week closer to the release! Stay safe.

Your zegamez.

Get Beauty and the Thug

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Comments

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1) I purchased this game already. Do I need to purchase updates to this game, or can I somehow dwnload them for free?

2) Will the cheat menu be fixed in the upcoming update?

(+1)

1) No, you pay only once.

2) I have one report about the problems with my cheat menu, so I'll check it. What kind of problems with the cheat menu do you have?

(+1)

Hi. Thank you for replying back to me.

Some of the issues with the the cheat menu are of ergonomical nature, and others appear to be bugs.

1. Reproduce this bug:
Max out several stats via the cheat menu (like exhibition to 47%), then save the game, then load it again. Then all cheats are reset to their defaults, and exhib is at 7% again. The extra added stats like blowjobs and watersports are gone then.

I have indications (although I'm not sure about it) that it happens spontaniously as well. So, setting cheats hardly has any use. If I'm correct, even the extra money obtained via the cheat menu is gone when the bug triggers.

Since this one lowered my enjoyment of the game most, I think that this is the most urgent one.


2. Entering the cheats is very labour-intensive, especially because of the issue mentioned hereabove.
If I want to increase, let's say, Exhibition 6 times, then, 6 times in a row, I need to do "stats --> cheats --> type ex+". I recommend that the cheat menu stays active until it's closed explicitely by the user, allowing him to enter multiple cheats at once, and that cheats can be entered in the form of "ex=max" or "ex+6" (to apply it 6 times). You could also implement that cheats don't need to be entered on separate lines, thus allowing something like "ex+ ex+ bj+ pip-" to be entered in a single go.

Another work-around until a more permanent fix was made, could be that cheats can be activated via the command line, like "bt.exe
/cheat=ex+" or "bt.exe /cheat=ex+max" or via a "cheats.ini" file. The latter would be the most elegant solution, I think.

For the interface, I recommended a cheat menu where the cheats are just listed, along with their current settings, and "+" and "-" buttons to modify those values, and perhaps a "reset to default" button.


3. Your website named a couple of cheats that were not recognized. I haven't tried them all, so there may be more candidates. The ones that I discovered not to work were the ass eating+ and pussy eating+ ones.


4. I answered the door to the pizza delivery man without panties, wearing the blue shirt, and when she sat down to collect the tip for him, her ass showed that it was composed of several colored blocks. It looked very much pasted in.


Those were the hot topics that I found so far. It's a splendid game. The protagonist looks a bit as if she escaped from a fairy tale, but she looks lovely as is. I would suggest, though, that you give her some more facial expressions for certain occasions.

With anticipation looking forward to the next update. If I find more things, I'll post it in the comments again.


With regards,
Arikania